A new Roblox game, Figments vs. Spirits

I just came out with a new game called Figments vs. Spirits!

Figments vs. Spirits is a puzzle game built around the battle system of a turn-based RPG. At the time of this post the game contains 30 battle scenarios of escalating complexity, but if there is demand, I may end up doing more.

This game was built off feedback I received from my previous project Trial of the 40 Figments. Ultimately, that game was unable to develop an audience because it had too high of a learning curve, so I’ve taken extra precaution to make this one easier to get into.

Let me know what you think through one of the many ways of contacting me!

Content Grab Bag 8/7/19

Hey there! Here’s what I’ve released since the last blog post. All Roblox projects this time.

Gun-Train Gauntlet

Gun-Train Gauntlet is a single-player game inspired by shmups and bullet hells. In it, you take on a gauntlet of 12 levels in whatever order you want. In these levels you engage with enemy gun-trains. Every time you hit an enemy gun-train, you earn points and increase the power of your score multiplier by a bit. However, watch out, as your combo eventually expires! You can keep it going if you hit a special kind of gun-train that extends it.

Maintaining combos is a core part of surviving in Gun-Train Gauntlet, as you must earn a certain number of points per level to keep your run going.

Practice your skills and see how high of a score you can rack up! Similar to an arcade game, Gun-Train Gauntlet uses a pay-per-session monetization strategy, however the first session is free and the game will grant you a free play every couple of hours or so if you redeem it.

BADGRAPHIX Creations Museum

For a couple years now I’ve been looking for a satisfying way to compile together all the projects that aren’t playable from my group, and I’ve found the answer. The BADGRAPHIX Creations Museum is a curated collection of unreleased and retired projects spanning over a decade of Roblox game development. Some exhibits even include information on their project’s development history!

Group Build

 

This project is pretty much as self-descriptive as it gets.

In the past, Roblox used to have these special places called group build servers, where users in a group would come together as a community and build in a shared space that persisted across game sessions.

Here, I’ve decided to make my own take on it. In the spirit of the old group build servers, this place is exclusive to users who join BADGRAPHIX Creations.

Note: Everything shown in the two screenshots are created by members of the BADGRAPHIX Creations community!

Trial of the 40 Figments

For a good year or two, I was working on-and-off on an RPG codenamed Project Creatures. I even showcased a bit of it on this blog. For a long time I had difficulty deciding on the ultimate direction I wanted to take the project in, but once I had settled on something, I ran into a hard-to-swallow issue: it just wasn’t fun.

Because of this, I shelved the project and went to work on something completely different (it went on to become Gun-Train Gauntlet).

By the time that project had reached its completion, I had the idea for a new RPG with more of a focus on macro-management over the course of a whole run than on the strategy needed in each individual battle.

This game became what you see here: Trial of the 40 Figments.

This game just released the other day, so it’s a bit bare on content at the moment. However, I have a lot planned for its future, so play the game, provide feedback, and stay tuned for whatever I come out with next!

Content Grab Bag 6/8/18

It’s been quite some time since the last blog post. Here’s a rundown of everything I’ve released since the last one.

Scary Hour: A Super Mario Creepypasta Reading

CURSED

The tenth BADGRAPHIX Feature! This has been the flagship project of 2018 so far. In it, a mercenary misuses the power of a magic ring and releases an ancient curse onto his world.

Promotional trailer:

Castle in the Sky Developer Commentary

I finally take a dive into the development of Castle in the Sky and document the decisions I made updating and maintaining it over the years.

The World Inside Your Pocket

This is a new Roblox project I’ve been working on for a while. It’s based off this colorization of the Kanto region I did all the way back in 2011.

It’s a colorization of the monochrome Kanto region seen in Pokémon Red & Blue, however this new 3D Roblox version also incorporates elements from Pokémon Yellow and the generation 2 games, Gold & Silver.

This project was an interesting exercise in programming, as the map rendered in full actually takes up too much memory to even render on my computer. To get around this limitation, the game is composed of placeholder blocks that are swapped out on the fly with their respective object, whether that be a tree, sign, door, etc.

The placeholder blocks are organized into 28 by 28-block chunks, and those chunks closest to the player are rendered to the player. When the player moves over to another chunk, the chunks the player moves away from revert to invisible placeholder blocks and the chunks the player moves closer towards transform into the more complex geometry the game actually looks like.

Due to the subject material, this project is vulnerable to copyright takedowns, so if it gets delisted at its current location, keep an eye out on this blog to find out where I relocate it.

Here are some screenshots taken during development.



That’s all for now!

10th Anniversary Content Grab Bag

Tomorrow marks 10 years since I first started producing content under the name BADGRAPHIX on my YouTube channel. A passion for video games made me decide on a name somewhat related to that, so I picked the username “badgrafix” as a bit of a riff on the Turbografx-16, but it was taken so I used “badgraphix” instead. I was only eleven years old when I chose the name, but I still like it and have consistently used it as a handle for my online presence since then.
There hasn’t been a content grab bag in a while due to my content releases slowing down, so I’ll be compiling them here followed by a little teaser for something coming tomorrow…

Project Creatures Gameplay Presentation

In this video, I present my progress developing my long-in-progress Roblox game Project Creatures. There have been some major changes since this was shown off, but the big idea remains the same. If I make further progress updates, you will find them first on my Roblox group BADGRAPHIX Creations.

Even More Project Creatures Footage


A Man & His Pillow

For a while, I was using “Eating A Nintendo Switch Cartridge” as the title for this video but decided on changing it to the true title shown at the end of the video. It is the eighth BADGRAPHIX Feature, the first in almost two years!

Roblox’s Tickets: A Postmortem

Earlier this year, I released a seven-part miniseries chronicling my experiences on Roblox. Those videos were fairly off the cuff in their presentation while the writing for this video was actually prepared beforehand, making it the first BADGRAPHIX video essay.

And The New Video Teaser…

The special will be available to watch at this link after it comes out.

Castle in the Sky Ascension Changelog 5/18/17

Hey folks, today I released the first update for Castle in the Sky Ascension in a long time. Since I have a blog to compile together an update log now, I will be doing them here.

New Features

  • Other players now show up as gray dots on your map.

Changes

  • Sound toggle has been changed to a mute button, map can now be toggled on and off, and the restart button has been moved up to the top of the screen with the other buttons.
  • The tabs on the main menu have been resized to each take up one-third of the horizontal length.
  • “Checkpoint reached” message is now much larger and in the center of the screen.

Bug Fixes

  • The achievements submenu now properly shows how many of the 11 achievements you have earned.
  • Purchasing the speedrun timer works properly now.

Content Grab Bag 4/29/17

Hey all, it’s the end of the month so I figure it’s about time I do another grab bag.

Stories From Roblox: The Account Compromise

Episode 6 of Stories From Roblox focuses on events that unfolded in April 2016. My account was hacked during this period.

Stories From Roblox: Epilogue

Wrapping up the miniseries is this video, where I talk about the influence it had on my channel and drop some info on the John Doe rumors that Episode 1 was made in response to.

Content Grab Bag 3/31/17

It’s all YouTube stuff for the grab bag this time. I will be finishing up the Stories From Roblox miniseries in the near future, so only expect a few more episodes out of the pipeline. I may decide to continually add more in the future as more stories happen.

Stories From Roblox: Robloxian Scavenger Hunts

Also known by the title “Roblox: History Making Puzzle Games.” The audio quality on this one was bad–I’ll be sure to not record with my phone again.

In this video, I delve into the puzzle games I developed between 2009 and 2011.

Vlogging the Trip to PAX East 2017!

For the longest time, I’d share unedited vlog content on my secondary channel because I never thought it was entertaining enough to put on my primary channel, BADGRAPHIX.

This compilation turned out well enough where I thought it was worth posting, so here ya go.

Stories From Roblox: My Start

This episode ended up turning into a video on more than just my origins, so I gave it the YouTube title “Roblox: 10 Year Personal Retrospective.”

Content Grab Bag 3/14/17

Hey everybody, I think I’ll be using this “grab bag” format going forward to compile my releases together. Here’s what’s come out since the last blog post.

Stories From Roblox: The RHQ Forums

One of the most popular Roblox fan sites back in the day was Clockwork’s Roblox HQ. In the second installment of my “Stories From Roblox” miniseries, I recount its forum community and its eventual demise.

Stories From Roblox: The Greatest Foe

Learn about the old way enemies used to work for groups on Roblox in the third installment of the Stories From series, “The Greatest Foe Has Declared You An Enemy.”

Project Creatures Gameplay Footage

During the Project Creatures Blind Test, one piece of feedback I received was regarding the game’s camera. The user in question was hoping for something more 3D, akin to Paper Mario. In respond, I halted normal development to experiment with the game’s perspective. Here’s some footage I took while doing that. These are unlisted videos, some some of the footage is reused in Stories From Roblox 3.

Clothing Releases

Nothing new this time, but to commemorate Stories From Roblox 3 I have put The Greatest Foe T-Shirt back on sale! Like most of my clothing items, it is priced at 8 ROBUX.

THE GREATEST FOE

 

 

 

 

You can browse my full selection of Roblox clothing items for sale here.